FFXIV Seventh Umbral Era Quests

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The Seventh Umbral Era Quests are broken down into the three starting city quests and then you merge into one quest line. The following is a summary of each quest. To get a recap of the entire levels, read the top header section.

Level 1-15

You head to Ul’dah, one of the three allied cities. Ul’dah is ruled by Nanamo Ul Namo, seventeenth of her name. You learn about the Calamity, which was this horrific war five years ago. The three nations of Ul’dah, Limsa Lominsa, and Gridania fought against the Garlean Empire and Bahamut. A man named Solus zos Galvus built the Garlean Empire in one lifetime, and since he is now ill, has turned over the reigns to a horrible dude named Legatus Gaius van Baelsar. Since then, refugees have starved as Ul’dah rebuilds itself against an inevitable attack. Added to these troubles, the beastman have been stirring up some skirmishes with their primals.

You meet her majesty, Nanamo Ul Namo, when she takes a tantrum, runs away from her royal bodyguard, and prays underneath the sultanatree. Of course, she is attacked. You then learn of some conspiracy between the Brass Blades — run by a man named Lord Lolito — and the bandits. These said groups stole Nanamo Ul Namo’s crown. You, along with a handsome friend named Thancred who just happens to show up whenever you are in trouble, help retrieve the crown.

During these events that Thancred shows up, you find a crystal. This gives apparently gives you the ability to be semi-omniscient, and you begin to have all sorts of crazy dreams, after which you pass out like a drunk at the Quicksand. This crystal is connected to Hydaelyn, the mother crystal. This is a good thing, because it means the reemergence of the Warriors of Light, adventurers (like you) who helped fight in the Calamity. You know that means that you are gonna be fightin’ some wars. It also means that you might mysteriously die and fade away like they did. That sucks. Especially since no one can even remember their names. The mother crystal has some serious explaining to do.

Level 1-15 Ul’dah Quest Line – Individual Quest Summaries

Level 15-20

Level 15: It’s Probably Pirates

FFXIV Seventh Umbral Era Quests - The Seventh Umbral Era Quests are broken down into the three starting city quests and then you merge into one quest line. The following is a summary of each quest. To get a recap of the entire levels, read the top header section.
Baderon might be part pirate himself.

Some suspicious peeps have been sneaking around Sastasha Seagrot near Aleport. Commodore Reyner shows up to elaborate. He can’t afford to tie up his Yellowjackets to investigate. So he sends you off to V’mellpa at the ferry docks. You can buy ferry from the skipper right next to V’mellpa. She tells you to go to the Hall of the Novice. At the Hall of Novice, you are peer pressured into training with the Smith, which in fairness, he gives you some great armor. You then head up to Sastasha, where you will meet up with three other adventurers.  Here, you defeat Denn the Orcatoothed and the other pirates and fishbacks that have taken over the Sastasha Seagrot. You meet Dolorous Bear, Kikina, and E’manafa who seemed disappointed that they didn’t get to crack some skulls with you.

Level 15: Call of the Forest

Baderon has heard from Mother Miounne, who is in need of an adventurer. She is located at the Adventurers’ Guild in Gridania.

Level 16: Fire in the Gloom

Level 16: Call of the Desert

Into a Copper Hell

The Scions of the Seventh Dawn (Quest)

A Wild Rose by Any Other Name

Unsolved Mystery

What Poor People Think

A Proper Burial

For the Children

Amalj’aa Wrong Places

Dressed to Deceive

Life, Materia and Everything

Lord of the Inferno

A Hero in the Making

The Company You Keep (Immortal Flames)

For Coin and Country

The Company You Keep (Maelstrom)

Till Sea Swallows All

The Company You Keep (Twin Adder)

Wood’s Will Be Done


We Come in Peace

Sylphic Studies

First Impressions

First Contact

Dance Dance Diplomacy

Forest Friend

Presence of the Enemy

Brotherly Love

Spirited Away

Druthers House Rules

Never Forget


Like Fine Wine

Sylphish Concerns

Nouveau Riche

Into the Beast’s Maw

A Simple Gift

Believe in Your Sylph

Back from the Wood

Shadow of Darkness

Highbridge Times

Where There Is Smoke

On to Little Ala Mhigo

Tea for Three

Foot in the Door

Meeting with the Resistance

Killing Him Softly

Helping Horn

He Ain’t Heavy

Come Highly Recommended

The Bear and the Young’uns’ Cares

Wilred Wants You

Big Trouble in Little Ala Mhigo

Back to Square One

Terror at Fallgourd

Ziz Is So Ridiculous

Seeing Eye to Winged Eye

Rock of Rancor

Power of Deduction

Secret of the White Lily

Skeletons in Her Closet

Wrath of the Titan

Tales from the Tidus Slayer

Hungry Hungry Goobbues

The Lominsan Way

Nix That

A Modest Proposal

Trial by Turtle

The Perfect Prey

When the Worm Turns

There and Back Again

The Things We Do for Cheese

What Do You Mean You Forgot the Wine

An Offer You Can Refuse

It Won’t Work

Give a Man a Drink

That Weight

Battle Scars

It Was a Very Good Year

In the Company of Heroes

As You Wish

Lord of Crags

All Good Things

You Can’t Take It with You

Bringing out the Dead

Bury Me Not on the Lone Prairie

Eyes on Me

He Who Waited Behind

Cold Reception

The Unending War

Men of Honor

Three for Three

The Rose and the Unicorn

The Talk of Coerthas

Road to Redemption

Following the Evidence

In the Eyes of Gods and Men

The Final Flight of the Enterprise

Ye of Little Faith

Factual Folklore

The Best Inventions

Influencing Inquisitors

By the Lights of Ishgard

Blood for Blood

The Heretic among Us

In Pursuit of the Past

Into the Eye of the Storm

Sealed with Science

With the Utmost Care

A Promising Prospect

It’s Probably Not Pirates

Representing the Representative

The Reluctant Researcher

Sweet Somethings

History Repeating

The Curious Case of Giggity

Better Late than Never

Lady of the Vortex


Casing the Castrum

Eyes on the Empire

Footprints in the Snow

Monumental Hopes

Notorious Biggs


Getting Even with Garlemald

Drowning Out the Voices

Acting the Part

Dressed for Conquest

Fool Me Twice

Every Little Thing She Does Is Magitek

Escape from Castrum Centri

The Black Wolf’s Ultimatum

Operation Archon

A Hero in Need

Hearts on Fire

Rock the Castrum

The Ultimate Weapon

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